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首頁西西教程其它教程 → dosbox配置文件 dosbox.conf 中文翻譯

dosbox配置文件 dosbox.conf 中文翻譯

相關(guān)軟件相關(guān)文章發(fā)表評論 來源:西西整理時間:2011/10/25 10:09:41字體大。A-A+

作者:佚名點(diǎn)擊:667次評論:0次標(biāo)簽: DosBox

DOSBox0.74 英文安裝版&綠色版
  • 類型:DOS工具大小:1.7M語言:中文 評分:2.3
  • 標(biāo)簽:
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 最近無意打開了DOSBOX的配置文件,看了下,試著翻譯了一下,初中英語水平,錯的地方請高手指出,謝謝

dosBox的配置文件是  dosbox.conf

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
#全屏啟動dosbox
# autolock -- Mouse will automatically lock, if you click on the screen.
#如果你在屏幕上點(diǎn)一下,鼠標(biāo)將會自動鎖住
# sensitiviy -- Mouse sensitivity.
#鼠標(biāo)敏感度
# waitonerror -- Wait before closing the console if dosbox has an error.
#如果dosbox錯誤,在關(guān)閉控制臺之前等待

fullscreen=true
autolock=true
sensitivity=100
waitonerror=true

[dosbox]
# language -- Select another language file.
#選擇另一種語言
# memsize -- Amount of memory dosbox has in megabytes.
#dosbox內(nèi)存大小 百萬字節(jié)(MB)為單位

language=
memsize=16

[render]
# frameskip -- How many frames dosbox skips before drawing one.
#在繪圖前dosbox跳多少幀
# snapdir -- Directory where screenshots get saved.
#屏幕截圖保存的目錄
# scaler -- Scaler used to enlarge/enhance low resolution modes.
#擴(kuò)大/提高低分辨率縮放模式
# Supported are none,normal2x,advmame2x

frameskip=0
snapdir=snaps
scaler=normal2x

[cpu]
# cycles -- Amount of instructions dosbox tries to emulate each millsecond.
#dosbox嘗試每豪秒模擬的指令數(shù)量
# Setting this higher than your machine can handle is bad!
#設(shè)置此項(xiàng)高過于你的CPU處理能力是不行的

cycles=1800

[mixer]
#聲音混合器
# nosound -- Enable silent mode, sound is still emulated though.
#啟動靜音模式,聲音仍然在模擬!
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
#混合器采樣率,設(shè)置過高或許會降低聲音的質(zhì)量
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
#混合器區(qū)塊大小,較大的區(qū)塊大小也許能解決聲音停頓,但是也會更加滯后
# wavedir -- Directory where saved sound output goes when you use the
# sound record key-combination, check README file.
#當(dāng)你使用組合鍵錄音時錄音保存的目錄,請閱讀README.txt文件

nosound=false
rate=22050
blocksize=2048
wavedir=waves

[midi]
# mpu401 -- Enable MPU-401 Emulation.
#開啟MPU-401模擬
# device -- Device that will receive the MIDI data from MPU-401.
#所選裝置將會從MPU-401接收MIDI數(shù)據(jù)
# This can be default,alsa,oss,win32,coreaudio,none.
#可以設(shè)置default,alsa,oss,win32,coreaudio,none幾個值
# config -- Special configuration options for the device.
#裝置特別配置選項(xiàng)

mpu401=true
device=default
config=

[sblaster]
# sblaster -- Enable the soundblaster emulation.
#開啟soundblaster模擬
# base,irq,dma -- The IO/IRQ/DMA address of the soundblaster.
#soundblaster的IO/IRQ/DMA地址
# sbrate -- Sample rate of soundblaster emulation.
#soundblaster模擬采樣率
# adlib -- Enable the adlib emulation.
#開啟adlib模擬
# adlibrate -- Sample rate of adlib emulation.
#adlib模擬采樣率
# cms -- Enable the Creative Music System/Gameblaster emulation.
#啟動CMS/Gameblaster 模擬
# Enabling both the adlib and cms might give conflicts!
#同時開啟adlib和cms有可能產(chǎn)生沖突!
# cmsrate -- Sample rate of cms emulation.
#CMS模擬采樣率

sblaster=true
base=220
irq=7
dma=1
sbrate=22050
adlib=true
adlibrate=22050
cms=false
cmsrate=22050

[speaker]
#喇叭
# pcspeaker -- Enable PC-Speaker emulation.
#開啟PC喇叭模擬
# pcrate -- Sample rate of the PC-Speaker sound generation.
#PC喇叭采樣率
# tandy -- Enable Tandy 3-Voice emulation.
#開啟Tandy公司的3-Voice模擬
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
#Tandy公司3-Voice采樣率
# disney -- Enable Disney Sound Source emulation.
#開啟disney(狄斯耐)音源模擬

pcspeaker=true
pcrate=22050
tandy=true
tandyrate=22050
disney=true

[bios]
# Nothing to setup yet!
#無任何設(shè)置


[dos]
# xms -- Enable XMS support.啟用XMS支持
# ems -- Enable EMS support.啟用EMS支持
# dpmi -- Enable builtin DPMI host support.
#啟用建立DPMI主機(jī)支持
# This might help in getting some games to work, but might crash others.
#這可能對一些游戲運(yùn)行有利,但是其他一些游戲有可能導(dǎo)致PSP當(dāng)機(jī)。
# So be sure to try both settings.
#試著設(shè)定TURE和FALSE來確定吧

xms=true
ems=true
dpmi=true

[modem]
# modem -- Enable virtual modem emulation.
#開啟虛擬調(diào)制解調(diào)器模擬
# comport -- COM Port modem is connected to.
#modem連接的COM端口
# listenport -- TCP Port the momdem listens on for incoming connections.
#

modem=true
comport=2
listenport=23

[autoexec]
# Lines in this section will be run at startup.
#這一段將會在啟動dosbox時運(yùn)行(注:DOS游戲存放目錄,可自由更改,比如mount c ms0:/psp/DosGame)
mount c ms0:/psp/DosGame

 

下面附一個標(biāo)準(zhǔn)的dosbox.conf  文件

# This is the configurationfile for DOSBox 0.72.
# Lines starting with a # are commentlines.
# They are used to (briefly) document the effect of each option.

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).
#             Second entry behind the comma is for when dosbox is not focused/minimized.
# mapperfile -- File used to load/save the key/event mappings from.
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.

fullscreen=false
fulldouble=false
fullresolution=640x480
windowresolution=originnal
output=surface
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
usescancodes=true

[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory DOSBox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.
# captures -- Directory where things like wave,midi,screenshot get captured.

language=
machine=vga
captures=capture
memsize=128

[render]
# frameskip -- How many frames DOSBox skips before drawing one.
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
#           Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,
#                         2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,
#                         tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.
#           If forced is appended (like scaler=hq2x forced), the scaler will be used
#           even if the result might not be desired.

frameskip=0
aspect=true
scaler=advinterp2x

[cpu]
# core -- CPU Core used in emulation: normal,simple,dynamic,auto.
#         auto switches from normal to dynamic if appropriate.
# cycles -- Amount of instructions DOSBox tries to emulate each millisecond.
#           Setting this value too high results in sound dropouts and lags.
#           You can also let DOSBox guess the correct value by setting it to max.
#           The default setting (auto) switches to max if appropriate.
# cycleup   -- Amount of cycles to increase/decrease with keycombo.
# cycledown    Setting it lower than 100 will be a percentage.

core=normal
cycles=6100
cycleup=500
cycledown=20

[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
#         probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
#              but sound will also be more lagged.
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.

nosound=false
rate=22050
blocksize=2048
prebuffer=10

[midi]
# mpu401      -- Type of MPU-401 to emulate: none, uart or intelligent.
# device      -- Device that will receive the MIDI data from MPU-401.
#                This can be default,alsa,oss,win32,coreaudio,none.
# config      -- Special configuration options for the device. In Windows put
#                the id of the device you want to use. See README for details.

mpu401=intelligent
device=default
config=

[sblaster]
# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# mixer -- Allow the soundblaster mixer to modify the DOSBox mixer.
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
#            On auto the mode is determined by sblaster type.
#            All OPL modes are 'Adlib', except for CMS.
# oplrate -- Sample rate of OPL music emulation.

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
#            Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# gusrate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory.  In this directory
#             there should be a MIDI directory that contains
#             the patch files for GUS playback.  Patch sets used
#             with Timidity should work fine.

gus=true
gusrate=22050
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy Sound System emulation (off,on,auto).
#          For auto Tandysound emulation is present only if machine is set to tandy.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation. Covox Voice Master and Speech Thing compatible.

pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

[joystick]
# joysticktype -- Type of joystick to emulate: auto (default), none,
#                 2axis (supports two joysticks,
#                 4axis (supports one joystick, first joystick used),
#                 4axis_2 (supports one joystick, second joystick used),
#                 fcs (Thrustmaster), ch (CH Flightstick).
#                 none disables joystick emulation.
#                 auto chooses emulation depending on real joystick(s).
# timed -- enable timed intervals for axis. (false is old style behaviour).
# autofire -- continuously fires as long as you keep the button pressed.
# swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.
# buttonwrap -- enable button wrapping at the number of emulated buttons.

joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=true

[serial]
# serial1-4 -- set type of device connected to com port.
#              Can be disabled, dummy, modem, nullmodem, directserial.
#              Additional parameters must be in the same line in the form of
#              parameter:value. Parameter for all types is irq.
#              for directserial: realport (required), rxdelay (optional).
#              for modem: listenport (optional).
#              for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
#                             transparent, port, inhsocket (all optional).
#              Example: serial1=modem listenport:5000

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.
# umb -- Enable UMB support.
# keyboardlayout -- Language code of the keyboard layout (or none).

xms=true
ems=true
umb=true
keyboardlayout=none

[ipx]
# ipx -- Enable ipx over UDP/IP emulation.

ipx=false

[autoexec]
# Lines in this section will be run at startup.
@ECHO OFF
mount c .\鬼馬小英雄
c:
MONK.EXE
exit

 

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