西西軟件園多重安全檢測下載網(wǎng)站、值得信賴的軟件下載站!
軟件
軟件
文章
搜索

首頁西西教程其它教程 → dosbox配置文件 dosbox.conf 中文翻譯

dosbox配置文件 dosbox.conf 中文翻譯

相關(guān)軟件相關(guān)文章發(fā)表評論 來源:西西整理時間:2011/10/25 10:09:41字體大。A-A+

作者:佚名點擊:667次評論:0次標(biāo)簽: DosBox

DOSBox0.74 英文安裝版&綠色版
  • 類型:DOS工具大。1.7M語言:中文 評分:2.3
  • 標(biāo)簽:
立即下載

 最近無意打開了DOSBOX的配置文件,看了下,試著翻譯了一下,初中英語水平,錯的地方請高手指出,謝謝

dosBox的配置文件是  dosbox.conf

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
#全屏啟動dosbox
# autolock -- Mouse will automatically lock, if you click on the screen.
#如果你在屏幕上點一下,鼠標(biāo)將會自動鎖住
# sensitiviy -- Mouse sensitivity.
#鼠標(biāo)敏感度
# waitonerror -- Wait before closing the console if dosbox has an error.
#如果dosbox錯誤,在關(guān)閉控制臺之前等待

fullscreen=true
autolock=true
sensitivity=100
waitonerror=true

[dosbox]
# language -- Select another language file.
#選擇另一種語言
# memsize -- Amount of memory dosbox has in megabytes.
#dosbox內(nèi)存大小 百萬字節(jié)(MB)為單位

language=
memsize=16

[render]
# frameskip -- How many frames dosbox skips before drawing one.
#在繪圖前dosbox跳多少幀
# snapdir -- Directory where screenshots get saved.
#屏幕截圖保存的目錄
# scaler -- Scaler used to enlarge/enhance low resolution modes.
#擴大/提高低分辨率縮放模式
# Supported are none,normal2x,advmame2x

frameskip=0
snapdir=snaps
scaler=normal2x

[cpu]
# cycles -- Amount of instructions dosbox tries to emulate each millsecond.
#dosbox嘗試每豪秒模擬的指令數(shù)量
# Setting this higher than your machine can handle is bad!
#設(shè)置此項高過于你的CPU處理能力是不行的

cycles=1800

[mixer]
#聲音混合器
# nosound -- Enable silent mode, sound is still emulated though.
#啟動靜音模式,聲音仍然在模擬!
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
#混合器采樣率,設(shè)置過高或許會降低聲音的質(zhì)量
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
#混合器區(qū)塊大小,較大的區(qū)塊大小也許能解決聲音停頓,但是也會更加滯后
# wavedir -- Directory where saved sound output goes when you use the
# sound record key-combination, check README file.
#當(dāng)你使用組合鍵錄音時錄音保存的目錄,請閱讀README.txt文件

nosound=false
rate=22050
blocksize=2048
wavedir=waves

[midi]
# mpu401 -- Enable MPU-401 Emulation.
#開啟MPU-401模擬
# device -- Device that will receive the MIDI data from MPU-401.
#所選裝置將會從MPU-401接收MIDI數(shù)據(jù)
# This can be default,alsa,oss,win32,coreaudio,none.
#可以設(shè)置default,alsa,oss,win32,coreaudio,none幾個值
# config -- Special configuration options for the device.
#裝置特別配置選項

mpu401=true
device=default
config=

[sblaster]
# sblaster -- Enable the soundblaster emulation.
#開啟soundblaster模擬
# base,irq,dma -- The IO/IRQ/DMA address of the soundblaster.
#soundblaster的IO/IRQ/DMA地址
# sbrate -- Sample rate of soundblaster emulation.
#soundblaster模擬采樣率
# adlib -- Enable the adlib emulation.
#開啟adlib模擬
# adlibrate -- Sample rate of adlib emulation.
#adlib模擬采樣率
# cms -- Enable the Creative Music System/Gameblaster emulation.
#啟動CMS/Gameblaster 模擬
# Enabling both the adlib and cms might give conflicts!
#同時開啟adlib和cms有可能產(chǎn)生沖突!
# cmsrate -- Sample rate of cms emulation.
#CMS模擬采樣率

sblaster=true
base=220
irq=7
dma=1
sbrate=22050
adlib=true
adlibrate=22050
cms=false
cmsrate=22050

[speaker]
#喇叭
# pcspeaker -- Enable PC-Speaker emulation.
#開啟PC喇叭模擬
# pcrate -- Sample rate of the PC-Speaker sound generation.
#PC喇叭采樣率
# tandy -- Enable Tandy 3-Voice emulation.
#開啟Tandy公司的3-Voice模擬
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
#Tandy公司3-Voice采樣率
# disney -- Enable Disney Sound Source emulation.
#開啟disney(狄斯耐)音源模擬

pcspeaker=true
pcrate=22050
tandy=true
tandyrate=22050
disney=true

[bios]
# Nothing to setup yet!
#無任何設(shè)置


[dos]
# xms -- Enable XMS support.啟用XMS支持
# ems -- Enable EMS support.啟用EMS支持
# dpmi -- Enable builtin DPMI host support.
#啟用建立DPMI主機支持
# This might help in getting some games to work, but might crash others.
#這可能對一些游戲運行有利,但是其他一些游戲有可能導(dǎo)致PSP當(dāng)機。
# So be sure to try both settings.
#試著設(shè)定TURE和FALSE來確定吧

xms=true
ems=true
dpmi=true

[modem]
# modem -- Enable virtual modem emulation.
#開啟虛擬調(diào)制解調(diào)器模擬
# comport -- COM Port modem is connected to.
#modem連接的COM端口
# listenport -- TCP Port the momdem listens on for incoming connections.
#

modem=true
comport=2
listenport=23

[autoexec]
# Lines in this section will be run at startup.
#這一段將會在啟動dosbox時運行(注:DOS游戲存放目錄,可自由更改,比如mount c ms0:/psp/DosGame)
mount c ms0:/psp/DosGame

 

下面附一個標(biāo)準(zhǔn)的dosbox.conf  文件

# This is the configurationfile for DOSBox 0.72.
# Lines starting with a # are commentlines.
# They are used to (briefly) document the effect of each option.

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).
#             Second entry behind the comma is for when dosbox is not focused/minimized.
# mapperfile -- File used to load/save the key/event mappings from.
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.

fullscreen=false
fulldouble=false
fullresolution=640x480
windowresolution=originnal
output=surface
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
usescancodes=true

[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory DOSBox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.
# captures -- Directory where things like wave,midi,screenshot get captured.

language=
machine=vga
captures=capture
memsize=128

[render]
# frameskip -- How many frames DOSBox skips before drawing one.
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
#           Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,
#                         2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,
#                         tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.
#           If forced is appended (like scaler=hq2x forced), the scaler will be used
#           even if the result might not be desired.

frameskip=0
aspect=true
scaler=advinterp2x

[cpu]
# core -- CPU Core used in emulation: normal,simple,dynamic,auto.
#         auto switches from normal to dynamic if appropriate.
# cycles -- Amount of instructions DOSBox tries to emulate each millisecond.
#           Setting this value too high results in sound dropouts and lags.
#           You can also let DOSBox guess the correct value by setting it to max.
#           The default setting (auto) switches to max if appropriate.
# cycleup   -- Amount of cycles to increase/decrease with keycombo.
# cycledown    Setting it lower than 100 will be a percentage.

core=normal
cycles=6100
cycleup=500
cycledown=20

[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
#         probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
#              but sound will also be more lagged.
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.

nosound=false
rate=22050
blocksize=2048
prebuffer=10

[midi]
# mpu401      -- Type of MPU-401 to emulate: none, uart or intelligent.
# device      -- Device that will receive the MIDI data from MPU-401.
#                This can be default,alsa,oss,win32,coreaudio,none.
# config      -- Special configuration options for the device. In Windows put
#                the id of the device you want to use. See README for details.

mpu401=intelligent
device=default
config=

[sblaster]
# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# mixer -- Allow the soundblaster mixer to modify the DOSBox mixer.
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
#            On auto the mode is determined by sblaster type.
#            All OPL modes are 'Adlib', except for CMS.
# oplrate -- Sample rate of OPL music emulation.

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
#            Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# gusrate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory.  In this directory
#             there should be a MIDI directory that contains
#             the patch files for GUS playback.  Patch sets used
#             with Timidity should work fine.

gus=true
gusrate=22050
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy Sound System emulation (off,on,auto).
#          For auto Tandysound emulation is present only if machine is set to tandy.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation. Covox Voice Master and Speech Thing compatible.

pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

[joystick]
# joysticktype -- Type of joystick to emulate: auto (default), none,
#                 2axis (supports two joysticks,
#                 4axis (supports one joystick, first joystick used),
#                 4axis_2 (supports one joystick, second joystick used),
#                 fcs (Thrustmaster), ch (CH Flightstick).
#                 none disables joystick emulation.
#                 auto chooses emulation depending on real joystick(s).
# timed -- enable timed intervals for axis. (false is old style behaviour).
# autofire -- continuously fires as long as you keep the button pressed.
# swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.
# buttonwrap -- enable button wrapping at the number of emulated buttons.

joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=true

[serial]
# serial1-4 -- set type of device connected to com port.
#              Can be disabled, dummy, modem, nullmodem, directserial.
#              Additional parameters must be in the same line in the form of
#              parameter:value. Parameter for all types is irq.
#              for directserial: realport (required), rxdelay (optional).
#              for modem: listenport (optional).
#              for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
#                             transparent, port, inhsocket (all optional).
#              Example: serial1=modem listenport:5000

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.
# umb -- Enable UMB support.
# keyboardlayout -- Language code of the keyboard layout (or none).

xms=true
ems=true
umb=true
keyboardlayout=none

[ipx]
# ipx -- Enable ipx over UDP/IP emulation.

ipx=false

[autoexec]
# Lines in this section will be run at startup.
@ECHO OFF
mount c .\鬼馬小英雄
c:
MONK.EXE
exit

 

[sdl]

fullscreen=false
# 設(shè)置一開始是否全屏畫面選項,設(shè)為false為不全屏,設(shè)為true為全屏。

fulldouble=false
# 設(shè)置全屏是否開啟雙倍緩沖,設(shè)為false為關(guān)閉,設(shè)為true為開啟。(只對全屏模式有效)

fullresolution=original
# 設(shè)置全屏分辨率,可以設(shè)為original(原始大小)或固定大小(例如640x480)。

# 注意:這個選項是調(diào)整屏幕分辨率,并不是調(diào)整游戲畫面分辨率,
# 例如有一個DOS游戲畫面分辨率是640x480,如果你設(shè)為1024x768,
# 那么全屏后游戲畫面分辨率依然是640x480,并居于屏幕畫面中間;
# 如果你設(shè)為640x480那么游戲畫面是全屏的。

windowresolution=original # 這設(shè)置沒弄懂,暫時就用默認(rèn)original選項吧。

output=surface
# 輸出模式,有surface, overlay, opengl, openglnb, ddraw五種選項,
# 一般用surface即可,用opengl, openglnb, ddraw有畫面柔和效果。

autolock=true # 鼠標(biāo)自動鎖定,設(shè)為true為開啟,設(shè)為false為關(guān)閉。

sensitivity=100 # 鼠標(biāo)靈敏度設(shè)置。

waitonerror=true
# 設(shè)為true當(dāng)DOSBOX出錯時關(guān)閉DOSBOX,設(shè)為false當(dāng)DOSBOX出錯時不關(guān)閉DOSBOX。

priority=normal
# 設(shè)置DOSBOX優(yōu)先級,有l(wèi)owest, lower, normal, higher,
# highest, pause六種選項,一次可設(shè)置2個,以","號分隔。
# (例如:normal,lower,當(dāng)DOSBOX在后臺或最小化的時候會選擇第二個優(yōu)先級lower。)

mapperfile=mapper-0.74.map
# 自定義鍵位設(shè)置文件,mapper-0.74.map這文件沒有找到,是由按CTRL+F1來生成。
# 有些游戲是不支持手柄或搖桿,可以通過自定義鍵位將手柄或搖桿的鍵位添加進去,
# 這樣就可以使用手柄或搖桿來游戲。

usescancodes=true # 目前作用不明。

[dosbox]

language= # 語言文件設(shè)置。

machine=svga_s3
# 顯示模式設(shè)置,有hercules, cga, tandy, pcjr, ega,
# vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise,
# vesa_nolfb, vesa_oldvbe十二個選項,用默認(rèn)svga_s3就行了。

captures=capture
# 等號后面是文件夾名稱,用來存放錄制的wave、midi以及截圖文件。
# 一定要先建立這個文件夾,不然用DOSBOX自帶的截圖鍵截圖可能會失敗。

memsize=32 # DOSBOX環(huán)境內(nèi)存大小,一般用32就夠了。

[render]

frameskip=0 # 跳幀,默認(rèn)用0即可。

aspect=false # 象素高寬比,設(shè)為false關(guān)閉,設(shè)為true開啟,用默認(rèn)false選項即可。

scaler=normal2x
# 圖像增強選項,有none, normal2x, normal3x, advmame2x,
# advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai,
# super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x,
# scan2x, scan3x十八個選項,依個人喜好自行設(shè)定。

[cpu]

core=auto # 核心模擬選項,有auto, dynamic, normal, simple四個選項,選項用auto或normal即可。

cputype=auto # CPU類型選項,有auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch六個選項,用auto選項即可。

cycles=auto
# CPU頻率,有auto,fixed #數(shù)字,max三種選項,這三個選項作用如下:

# "auto"選項是由dosbox自行判斷選擇。

# "fixed #數(shù)字"選項是設(shè)置一個固定頻率(例如:fixed #4000)。

# "max"選項是設(shè)置最大頻率。

# 一般用auto選項即可。

cycleup=500 # 等號后面的值是按下CTRL+F12后增加的CPU頻率數(shù)值。

cycledown=500 # 等號后面的值是按下CTRL+F11后減少的CPU頻率數(shù)值。

[mixer]

nosound=false # 設(shè)為true無聲,設(shè)為false有聲。

rate=44100 # 聲音比率,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八個選項,用默認(rèn)44100就行了。

blocksize=1024 # 塊大小,有1024, 2048, 4096, 8192, 512, 256六個選項,用1024就夠了。

prebuffer=20 # 緩沖大小,用默認(rèn)的20就夠了。

[midi]

mpu401=intelligent # mpu401類型模擬,有intelligent, uart, none三個選項,用默認(rèn)的intelligent選項就行了。

mididevice=default # 接收來自mpu401的midi數(shù)據(jù),有default, win32, alsa, oss, coreaudio, coremidi, none七個選項,用默認(rèn)的default選項就行了。

midiconfig= # 作用不明,這個不用管了。

[sblaster] # 以下是sound blaster聲卡設(shè)置

sbtype=sb16 # 聲卡類型,有sb1, sb2, sbpro1, sbpro2, sb16, gb, none七個選項。

sbbase=220 # 聲卡IO地址,有220, 240, 260, 280, 2a0, 2c0, 2e0, 300八個選項。

irq=7 # 聲卡IRQ值,有7, 5, 3, 9, 10, 11, 12七個選項。

dma=1 # 聲卡DMA值,有1, 5, 0, 3, 6, 7六個選項。

hdma=5 # 聲卡HDMA值,有1, 5, 0, 3, 6, 7六個選項。

# 注意:如果你要讓游戲出聲,以上5項必須與游戲中聲卡設(shè)置一致,不然出不到聲音。

sbmixer=true # 允許聲卡的混頻器修改Dosbox的混頻器,設(shè)為true即可。

oplmode=auto # 作用不明,有auto, cms, opl2, dualopl2, opl3, none六個選項,用默認(rèn)的auto選項即可。

oplemu=default # 作用不明,有default, compat, fast三個選項。用默認(rèn)的default選項即可。

oplrate=44100 # 采樣率設(shè)置選項,有44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000八個選項,用默認(rèn)44100就行了。

[gus] # 以下是Gravis Ultrasound聲卡設(shè)置 注:這部分用不上,因為有SB聲卡嘛。

gus=false # Gravis Ultrasound聲卡模擬選項,設(shè)為false關(guān)閉即可。

# 注:如果你開啟SB聲卡模擬,那么這選項要設(shè)為false關(guān)閉,不然可能有沖突。

gusrate=44100 # Gravis Ultrasound聲卡采樣率選項,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八個選項,用默認(rèn)44100就行了。

gusbase=240 # Gravis Ultrasound聲卡IO地址,有240, 220, 260, 280, 2a0, 2c0, 2e0, 300八個選項。

gusirq=5 # Gravis Ultrasound聲卡IRQ值,有5, 3, 7, 9, 10, 11, 12七個選項。

gusdma=3 # Gravis Ultrasound聲卡DMA值,有3, 0, 1, 5, 6, 7六個選項。

ultradir=C:\ULTRASND # 作用不明。

[speaker]

pcspeaker=true # PC喇叭模擬,設(shè)為true即可。

pcrate=44100 #PC喇叭采樣率設(shè)置,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八個選項,用默認(rèn)44100就行了。

tandy=auto # tandy聲音系統(tǒng)模擬,有auto, on, off三個選項,設(shè)為auto即可。

tandyrate=44100 # tandy聲音系統(tǒng)采樣率設(shè)置,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八個選項,用默認(rèn)44100就行了。

disney=true # Disney聲源模擬,設(shè)為true即可。

[joystick]

joysticktype=auto # 手柄/搖桿類型設(shè)置,有auto, none, 2axis, 4axis, 4axis_2, fcs, ch七個選項,設(shè)為auto讓DOSBOX自動識別,設(shè)為none關(guān)閉手柄/搖桿。

timed=true # 軸的時間間隔設(shè)置,設(shè)為true啟用。

autofire=false # 自動連發(fā)設(shè)置,設(shè)為true開啟,設(shè)為false關(guān)閉。

swap34=false # 第3軸與第4軸交換,建議設(shè)為false關(guān)閉,這選項可能對某些手柄或搖桿有用。

buttonwrap=false # 按鈕交換,建議設(shè)為false關(guān)閉。

[serial] # 這以下部分是設(shè)置串口,暫時用不上,略過吧,以后將來有機會再研究吧。

serial1=dummy

serial2=dummy

serial3=disabled

serial4=disabled

[dos]

xms=true # XMS內(nèi)存支持,設(shè)為true開啟,設(shè)為false關(guān)閉。

ems=true # EMS內(nèi)存支持,設(shè)為true開啟,設(shè)為false關(guān)閉。

umb=true # UMB內(nèi)存支持,設(shè)為true開啟,設(shè)為false關(guān)閉。

# 有一些DOS游戲可能是需要關(guān)閉XMS或EMS、UMB才能運行。

keyboardlayout=auto # 鍵盤布局設(shè)置,設(shè)為auto即可。

[ipx]

ipx=false # IPX在UDP/IP上模擬,暫時用不上,設(shè)為false關(guān)閉吧,以后將來有機會嘗試DOSBOX聯(lián)機再研究吧。

[autoexec]
# 在這里輸入DOSBOX自動加載命令。
# 各命令用法請在DOSBOX里輸入intro或help /all查看。
 

 

    相關(guān)評論

    閱讀本文后您有什么感想? 已有人給出評價!

    • 8 喜歡喜歡
    • 3 頂
    • 1 難過難過
    • 5 囧
    • 3 圍觀圍觀
    • 2 無聊無聊

    熱門評論

    最新評論

    發(fā)表評論 查看所有評論(0)

    昵稱:
    表情: 高興 可 汗 我不要 害羞 好 下下下 送花 屎 親親
    字?jǐn)?shù): 0/500 (您的評論需要經(jīng)過審核才能顯示)